STEAM stands for Science, Technology, Engineering, Art and Maths, and includes a bit of creativity and imagination too!
Problem-solving in STEAM could be enabling a Lego car to cross a gap, making a cake using a set of specific ingredients, building a spaghetti tower, using a camera to take a perspective illusion photograph, or investigating the properties and characteristics and capabilities of snow. The list is endless.
During their remote learning, Year 3 and 4 pupils have been indulging in the activities with huge enthusiasm and endeavour, sharing ideas and using household items to build their creations and solve all their problems.
‘So much has already been done within our fabulously creative community and there is something for every inquiring mind!’ Mr Forsey, Head of Design and Technology
Examples include Martha L’s cooking classes, Arthur L’s Lego bridge, Zia’s Agomograph and Henry S’s Pringle circle. There have indeed been so many excellent examples of individual choice and effort that many House Points have been awarded, and they are well-deserved.
For pupils in Year 5 and above here at the Prep school, there is even the STEM club within the Enrichment Hub on Google Classroom for pupils to upload their work. If you are in this category why not try the Optical illusions, the pretty cool ‘Science at Home experiments,’ the Dyson Challenge Cards, or the ‘6 or 8 pointed circle’ exercise! Be sure to have a go if you haven’t already.